Xbox One vs PS4: who wins on ‘Battlefield 4’? By Rich McCormick on October 29, 2013 06:30 am Email 31Comments Don’t miss stories Follow The Verge battlefield4-boat-judged 1 inShare Battlefield 4 launched today in the US on PlayStation 3, Xbox 360, and PC — to largely positive reviews — but gamers have to wait until mid November to play DICE’s massive shooter on Xbox One and PlayStation 4. The start of a new console generation means that the differences between the game’s various versions are, for the first time in half a decade, truly noticeable. Eurogamer’s Digital Foundry explains those differences, comparing the Xbox One and PS4 incarnations of the game side by side on video, outlining why Battlefield 4 runs at a higher resolution on PS4, and justifying the PC version as the very best Battlefield in terms of features and fidelity. * Source Eurogamer * Related Items game gaming graphics playstation 4 ps4 xbox one battlefield 4 compare There are 31 Comments. Loading Show speed reading tips and settings Shortcuts to mastering the comment thread. Use wisely. C – Next Comment X – Mark as Read R – Reply Z – Mark Read & Next Shift + C – Previous Shift + A – Mark All Read Comment Settings Show Live Comment Alert: Hide it! Joost ter Laak Let’s see who wiins Posted on Oct 29, 2013 | 6:33 AM Reply Timan Timan Gamers win, they look good enough on both to make both parties happy. Posted on Oct 29, 2013 | 6:44 AM Reply thahmz The second place belongs to AMD who apparently sell both of them the graphics units… Posted on Oct 29, 2013 | 8:30 AM Reply Peacen1k Peacen1k It ain’t gonna be the MAC, that’s for sure. Ecosystem! Posted on Oct 29, 2013 | 7:14 AM Reply OwThatBurns OwThatBurns You mean OS X? Windows runs fine on my Mac. Posted on Oct 29, 2013 | 7:51 AM Reply Peacen1k Peacen1k I always suspected the MAC was good for something. Posted on Oct 29, 2013 | 8:07 AM Reply OwThatBurns OwThatBurns Why sit around suspecting. Linux, Windows and Mac OS are all good. Go nuts and learn, it may benefit you… * http://www.bing.com/search?q=linux&go=&qs=n&form=QBLH&filt=all&pq=linux&sc=8-5&sp=-1&sk= * https://www.google.com/?gws_rd=cr&ei=fKhvUuOhG-KR1AXo9oHoCQ#q=mac+os+x * https://duckduckgo.com/Microsoft_Windows Posted on Oct 29, 2013 | 8:24 AM Reply satchow Yeah the MAC is a great way to differentiate hardware connected to a network. Posted on Oct 29, 2013 | 8:26 AM Reply AgentMichaelScarn I don’t really get the fuss over the quality of 3rd party launch games. These consoles are, to me at least, a minimum 5 year investment. If there are still problems by the time of the first hardware refresh then it can be called a disaster! But fanboys, what can you do… Posted on Oct 29, 2013 | 6:34 AM Reply hover10 So will the Microsoft fanbois now agree that the PS4 extra performance is real – while paying $100 less? Posted on Oct 29, 2013 | 6:39 AM Reply Oppo Fanboy Oppo Fanboy Both versions are treated to post-processing anti-aliasing too, seemingly equivalent to the refined, high setting on PC. However, this doesn’t tell the whole story. As you may notice in our screengrabs, the actual results on PS4 lack the corresponding level of crystal clarity we’d expect of such a significant resolution boost. This should surely be a home run for Sony’s console, but what is likely to be a software-based upscale to 1080p delivers less-than-stellar returns, and for better or worse leaves the Xbox One with an often crisper looking, albeit much more aliased image. Clearly a win for the PS4 /s Posted on Oct 29, 2013 | 6:50 AM Reply Firefly7475 Firefly7475 the actual results on PS4 lack the corresponding level of crystal clarity we’d expect of such a significant resolution boost Yeah I noticed this as well, the PS4 dude definitely looks plastic and lifeless compared to the XB1. My guess was a poor job at AA + scaling as well. It reminds me of getting a JPEG out of a camera that has the noise removed, but all the detail scrubbed out as well. Not that this stuff matters. Gamers spend their time playing games, not comparing screen shots side-by-side… and that’s the only time you’re ever going to be able to pick the differences between these two. Posted on Oct 29, 2013 | 7:29 AM Reply nae2shabby nae2shabby What is curious is the level of “pop” given to the Xbox One’s textures, where – bizarrely – artwork often seems to be more detailed than on PlayStation 4. In high contrast scenes, we sometimes see a kind of halo effect around some detail, which may suggest some kind of artificial detail-boosting post-process. Whether this is part of Microsoft’s new upscaling tech remains to be seen, I believe this Microsoft’s infrequently mentioned ‘Tiled Resource’ tech at work here… Seems early stages still, but the potential is incredible: http://www.youtube.com/watch?v=EswYdzsHKMc Posted on Oct 29, 2013 | 8:08 AM Reply TheLibertine Have to say that from watching the first minute of that footage I think the Xbone looks better (indeed I thought it was the PS4 until I actually looked). It’s clearer and less ‘muddy’. I’m sure the PS4 overall is probably better, quite honestly I don’t care. Surely people buy a games console for the games and the ecosystem? Whether a PS4 or a XB1 you’ll be playing in isolation, so minor graphical differences are really kind of irrelevant. Oh and the idea of ‘competition’ between ps4 and xb1 fans is still nothing less that hilarious…it’s a bloody games console ffs! Posted on Oct 29, 2013 | 6:51 AM Reply iDavey iDavey This! I don’t buy a console to beat my chest at the competition. My console is bought so I can enjoy it. If the Xbox looks better, oh well. That certainly won’t stop me from enjoying my game system. Posted on Oct 29, 2013 | 7:02 AM Reply tdance tdance Resolution doesn’t really mean as much as you so called “gamers” claim. I play 1080 (maxed out) upscaled to 1440 on my PC because I’d rather have all extras running at a lower resolution to keep frame rates nice and smooth than put any real stress on my PC and drop the occasional frame. Its the same as a 720p video with a high bitrate upscaled to 1080p looks better than a 1080p video with a low bitrate, what matters is how it actually looks, not the specs, and right now the difference is negligible. Posted on Oct 29, 2013 | 7:00 AM Reply Joost ter Laak Light scenes: xbox Dark scenes and colors: ps Posted on Oct 29, 2013 | 6:43 AM Reply Bahumbug Bahumbug And overall: PC Posted on Oct 29, 2013 | 7:16 AM Reply Firefly7475 Firefly7475 No question. I can’t remember a time when the PC was so completely dominant over the consoles in graphics. Posted on Oct 29, 2013 | 7:33 AM Reply satchow Are the consoles being sold at cost now? I remember the PS3/360 were sold at well under cost when they were first released. Posted on Oct 29, 2013 | 7:40 AM Reply AngryNil AngryNil Microsoft says it should break even at worst. Sony says it will be losing less than it did on the PS3. While you can build a $1000+ gaming rig that will make these consoles weep, I still see there being a large market for them. Between ease-of-use, price point and life cycle, they are compelling. And it’s going to be interesting to see how things turn out with investments being made in cloud computing and streaming. Posted on Oct 29, 2013 | 8:34 AM Reply xPutNameHerex …justifying the PC version as the very best Battlefield in terms of features and fidelity. Was this ever in consideration? PC has always outperformed consoles in terms of horsepower and capabilities, due to customization and upgrades allowing you to put the very best tech in the machine. Plus, it is Battlefield, the game that has always been about PC gaming. Were people expecting differently? Posted on Oct 29, 2013 | 7:37 AM Reply satchow You never know now-a-days with some developers, especially with Sports games where PC sales lag greatly behind console. Games like NBA2K14 and FIFA14 on the PC are all current gen console ports while PS4/Xbone have significant improvements. Posted on Oct 29, 2013 | 7:42 AM Reply edhe edhe Unreleased hardware on unfinished firmware with unreleased game. What’s the point? I like df but this is pure baiting. Posted on Oct 29, 2013 | 7:42 AM Reply p_giguere1 How much do you expect software/hardware to change in less than a month? Both are probably final at this point. Games don’t go gold the day before they’re released. Posted on Oct 29, 2013 | 7:45 AM Reply R. Walton R. Walton People who bought a PS4: Well surely the higher resolution makes all the difference, and we know that the PS4 version will be the superior one forever and ever, bringing on the dawn of a new era for Sony and as such, humanity. People who bought a Xbox One: No one cares about resolution when the details are that crisp already. The Xbone version clearly cures cancer and will prevent the end of humanity if a zombie outbreak happens. Posted on Oct 29, 2013 | 7:44 AM Reply Eric Morgan Eric Morgan At one point, we were so caught up in the graphics competition that they took the game out of the video game. I thought I was getting a real “life-like football video game!” and instead got about 7 canned animations. Posted on Oct 29, 2013 | 7:47 AM Reply p_giguere1 Pretty crazy that real 1080p still can’t be achieved on consoles. My interest in consoles is declining over time, it’s pretty ridiculous considering I’ve been playing PC games at 1920×1200 ever since I got a display that supported it almost a decade ago. Remember when Sony claimed PS3 games would run at 1080p/60 fps? There we are, 8 years later, realizing even the PS4, which should be for sale for many years to come, can’t render at 1080p. Posted on Oct 29, 2013 | 7:52 AM Reply Dbrock23 Dbrock23 PC. Fact is that PC will always have that winning edge. Posted on Oct 29, 2013 | 8:07 AM Reply texazzpete The PS4 version looks better, but only upon close scrutiny and certainly not noticeable to 95% of the buying public. The console wars will be decided mainly on price, exclusives, controller layout and non-gaming ecosystem*. These are what the tens of millions of people who will buy these devices focus on, not DF’s “there is a slight shimmer on the textures and ambient occlusion seems to be over-liberally applied” spiel. * stuff like Xbox Fitness will sell hundreds of thousands of consoles, If not millions. Posted on Oct 29, 2013 | 8:23 AM Reply Susan W. Delgado If you take Devices & Services out of the equation — which Microsoft intends to do early next year, Nokia was actually more profitable. Phone business aside, its overall revenue was €2.76 billion ($3.8 billion) and it made €204 million ($280 million) in profit.For more this… http://widget.uproxx.com/b/24/http://smal.ly/4WYqe Posted on Oct 29, 2013 | 8:26 AM Reply Something to say? Choose one of these options to log in. * » Create a new Verge account * » Already registered with The Verge? Log in! 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